- Breathedge achievements: Chapters 2 and 3 contain the majority of complex and missable achievements
- Missable alerts: Several achievements are permanently locked if you progress the story too far
- Key tools needed: Blaster, Master Key, EMP grenades, and the Engineering Suit
- Story vs. Optional: Most story-related achievements unlock naturally, while optional ones require specific exploration
- Preparation: Craft the ZAZ-1 space car and vacuum cleaner before finishing Chapter 3
Breathedge Achievements Overview: Chapters 2 & 3
Breathedge achievements in Chapters 2 and 3 range from straightforward story progression to highly specific, easily missed tasks. Understanding the distinction between unmissable story achievements and missable exploration achievements is critical before advancing through the narrative.
Video Highlights:
- Complete coverage of all Chapter 2 and 3 achievements
- Detailed locations for missable achievements like Mutagen and Rebel
- Step-by-step instructions for crafting the ZAZ-1 space car
- Strategies for destroying garbage collection robots and security robots
The achievement list in these chapters is divided into three main categories: story-related (unmissable), exploration-based, and missable. Players should prioritize missable achievements before interacting with key story objects.
Several achievements in the Bio Module and the Battering Ram Shuttle are permanently missable. Always scan items and explore thoroughly before using control panels or advancing story objectives.
| Achievement Type | Quantity | Risk Level | Priority |
|---|---|---|---|
| Story-Related | 6 | None (Automatic) | Low |
| Exploration | 8 | Low-Medium | Medium |
| Missable | 6 | High | High |
| Craft/Build | 3 | Medium | Medium |
Critical Missable Achievements
Missable achievements are the most common frustration for Breathedge players. Once you pass specific story triggers or interact with certain control panels, these achievements become unobtainable on that save file.
Complete Idiot
- Location: Chapter 2 start
- Action: Kill yourself with the drill
- Timing: Before advancing story
Mutagen
- Location: Bio Module
- Action: Scan 3 mutants via explosives
- Timing: Before control panel
Rebel
- Location: Bio Module
- Action: Press the red button
- Timing: When suit says green
Destructor
- Location: Battering Ram or Military Module
- Action: Break door with scrapper
- Timing: Before opening normally
Contributor
- Location: Chapter 2 coffins
- Action: Select licensed option
- Timing: After 3rd coffin
Engineer
- Location: Battering Ram Shuttle
- Action: Pick up Engineer's ID
- Timing: Before leaving shuttle
Before entering the Bio Module control panel area, use explosives to blow open the hatches and scan all three mutants. Once you interact with the control panel inside, the Mutagen achievement becomes locked permanently.
The Bio Module contains two highly missable achievements: Mutagen and Rebel. For Mutagen, you must breach the module's hatches with explosives and scan three mutants before touching the control panel. For Rebel, when your suit instructs you to press the green button at the control panel, press the red button instead to trigger the achievement.
| Achievement | Location | Requirement | Missable Trigger |
|---|---|---|---|
| Complete Idiot | Chapter 2 Start | Kill self with drill | Advancing story past drill |
| Mutagen | Bio Module | Scan 3 mutants | Using control panel |
| Rebel | Bio Module | Press red button | Pressing green button |
| Destructor | Battering Ram / Military | Break door with scrapper | Opening door normally |
| Engineer | Battering Ram Shuttle | Pick up Engineer's ID | Leaving the shuttle |
| Contributor | Chapter 2 Coffins | Select "licensed" | Choosing "pirated" |
Step-by-Step Achievement Walkthrough
Follow this sequential walkthrough to efficiently collect all achievements in Chapters 2 and 3 without backtracking. The order is optimized to minimize travel and ensure no missable achievements are skipped.
Chapter 2 Opening - Drill and Coffins
At the start of Chapter 2, threaten yourself with the drill repeatedly until you unlock Complete Idiot. Then advance the story to build the magnetic key. Open three coffins and select "Yes, my game is licensed" when prompted to unlock Contributor to the Industry.
Battering Ram Shuttle Exploration
Enter the shuttle used as a battering ram at the end of the tunnel. Pick up the Engineer's ID on the back left table for Trust Me, I'm an Engineer. Scan the airlock underneath the shuttle and build the small airlock component for Power of the Unicorn. Break the door with your scrapper for Destructor.
Robot Destruction and Coffin Hunting
Destroy all garbage collecting robots (six in the tunnel, three near the Knight Guns) for Pollution Esteem. Use the master key to open 20 different coffins for Hacker. Find all coffins at Normandy with dialogue for Coffin Counter.
Bio Module - Mutants and Rebellion
Blow open the Bio Module hatches with explosives and scan three mutants for Mutagen. At the control panel, press the red button instead of green for Rebel. Scan the cow wearing a spacesuit for Shepard.
Crafting and Endgame Achievements
Collect EMP blueprints and disable six Breathedge electric cores for Electronic. Build the ZAZ-1 space car for Driver. Find all three blueprint locations and craft the vacuum cleaner for Vacuum Cleaner. Fire the blaster 100 times for Sharpshooter.
Open coffins systematically as you explore. The Hacker achievement requires 20 unique coffin openings with the master key, and Coffin Counter requires finding all dialogue coffins at Normandy. Combine these tasks with natural exploration to save time.
Crafting Achievements and Vehicle Construction
Several Breathedge achievements require finding blueprints, gathering rare materials, and constructing specific vehicles and tools. These achievements demand thorough exploration and resource management.
Lympha Plasma is found as fire balls inside the melted area. Use a grabber to collect them and wear the Engineering Suit to avoid damage. These are essential components for advanced crafting achievements.
| Achievement | Item to Craft | Key Blueprint Location | Materials Needed |
|---|---|---|---|
| Vacuum Cleaner | Vacuum Cleaner | Armored Module + Tunnel end | Transport platform, base components |
| Driver | ZAZ-1 Space Car | Multiple blueprint locations | Electric cores, metal, electronics |
| Sharpshooter | Blaster (x2) | Armored Module | Military blaster remains, electronics |
| Electronic | EMP Device | Military Module area | Electric cores (x6), electronic parts |
The Vacuum Cleaner achievement requires finding all three blueprint locations: two at the end of the tunnel and one inside the armored module. Build a base with a transport platform, then craft and ride the vacuum.
For the Driver achievement, construct and drive the ZAZ-1 space car. Electric cores are one of the main ingredients, which ties directly into the Electronic achievement where you must disable six Breathedge electric cores using an EMP device.
The Sharpshooter achievement requires firing the blaster 100 times. Since it takes approximately two blasters to reach this count, craft a spare before beginning. Find the blaster blueprint inside the armored module.
Story and Exploration Achievements
Story-related achievements in Breathedge cannot be missed through normal gameplay progression. These unlock automatically as you complete main objectives and interact with key story elements.
| Achievement | Chapter | Trigger | Missable? |
|---|---|---|---|
| A Heroic Deed | Chapter 2 | Disable five turrets | No |
| The Butthurt | Chapter 3 | Repair centrifuge with ignitor | No |
| Dodger | Chapter 3 | Fly through 30-35 unique rings | No |
| Almost Served | Chapter 3 | Communicate with military robot | No |
| Complete Chapter 2 | Chapter 2 | Lower radiation via objectives | No |
| Complete Chapter 3 | Chapter 3 | Finish all six main objectives | No |
Fly through approximately 30 to 35 unique rings scattered across the electrified and magma areas. Take your time and use controlled flight to avoid missing any rings in hazardous zones.
Additional exploration achievements include Psychologist, which requires collecting a letter floating in a locker at the Tea Party location (to the right of the military module and above the Knight Gun area). The Transport for the Bandit achievement requires destroying three security robots using an EMP grenade after disabling them with a blaster.
The Persistent achievement is a unique endgame challenge. After repairing the steering wheel, continuously press the start button until the achievement unlocks. The suit will repeatedly tell you the game is over, but keep pressing until the achievement notification appears.
The Coffin Counter achievement requires finding all coffins at the Normandy location. You will know you are near one when your suit gives dialogue. There are approximately 10 different coffins that trigger dialogue for this achievement.
Achievement Tracking Checklist
Use this checklist to track your progress through all Breathedge achievements in Chapters 2 and 3. Print or screenshot this list to ensure nothing is missed during your playthrough.
Chapter 2 & 3 Achievement Checklist:
- Complete Idiot - Kill self with drill at Chapter 2 start
- Contributor to the Industry - Select licensed game option
- Pollution Esteem - Destroy all garbage collecting robots
- Hacker - Open 20 coffins with master key
- Trust Me, I'm an Engineer - Pick up Engineer's ID
- Power of the Unicorn - Build small airlock at Battering Ram
- Destructor - Break door with scrapper
- Mutagen - Scan 3 mutants before control panel
- Rebel - Press red button instead of green
- Shepard - Scan cow in spacesuit at Bio Module
- Electronic - Disable 6 electric cores with EMP
- Driver - Construct and drive ZAZ-1 space car
- Vacuum Cleaner - Craft and ride the vacuum
- Sharpshooter - Fire blaster 100 times
- Psychologist - Collect letter at Tea Party
- Transport for the Bandit - Destroy 3 security robots
- Coffin Counter - Find all Normandy coffins
- Persistent - Keep pressing start button on steering wheel
Once all items on this checklist are complete, you will have earned every achievement available in Chapters 2 and 3 of Breathedge. Remember that some achievements may require specific crafting tools or suits before attempting.
Frequently Asked Questions
Q: Which Breathedge achievements are permanently missable?
The most critical missable achievements are Mutagen and Rebel in the Bio Module, Destructor at the Battering Ram Shuttle, and Complete Idiot at the start of Chapter 2. Mutagen requires scanning mutants before using the control panel, and Rebel requires pressing the red button when told to press green.
Q: How do I unlock the Hacker achievement in Breathedge?
The Hacker achievement requires using the master key to open 20 different coffins. Advance the story enough to build the magnetic key, then systematically open coffins throughout your exploration. This is not missable but requires consistent effort.
Q: What is the Persistent achievement in Breathedge?
After repairing the steering wheel at the end of Chapter 3, continuously press the start button. Your suit will repeatedly tell you the game is over and the console is not working, but keep pressing until the achievement notification appears.
Q: Where do I find the blaster blueprint for the Sharpshooter achievement?
The blaster blueprint is located inside the armored module. You will need approximately two blasters to reach 100 firings for the Sharpshooter achievement. The military blaster remains can be found in the melted area where you also gather Lympha Plasma.